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From the first released trailer to the ending credits, my Bayonetta experience was a roller coaster of emotions. I laughed, I scratched my head, and I threw up in my mouth a little bit.

The first glimpses of Bayonetta gave the impression that the game would be an immature sex-fest for the average young male gamer to play while locked in his room. For a while, I couldn't visit a gaming website without seeing Bayonetta's face, butt, or both, and practically developed migraines from my constant eye-rolling at every mention of the one-handed "Very Easy" mode. It was the epitome of lazy marketing: Using blatant T&A to sell a game.

Since I've learned not to judge a game by its trailer (which should be the new expression), I gave the busty witch a chance. The result both pleasantly surprised me and triggered more migraines.

Bayonetta, a character I initially despised for being such an in-your-face depiction of hypersexualization, proved to me that her sexuality works in context. A ridiculous action game deserves a ridiculous hero, and the long-legged, sass-talking Bayonetta certainly delivers. When surrounded by magical guillotines, ten-foot-long chainsaws, and weapons that double as stripper poles, the caricature that is Bayonetta fits in perfectly.

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From the first released trailer to the ending credits, my Bayonetta experience was a roller coaster of emotions. I laughed, I scratched my head, and I threw up in my mouth a little bit.

The first glimpses of Bayonetta gave the impression that the game would be an immature sex-fest for the average young male gamer to play while locked in his room. For a while, I couldn't visit a gaming website without seeing Bayonetta's face, butt, or both, and practically developed migraines from my constant eye-rolling at every mention of the one-handed "Very Easy" mode. It was the epitome of lazy marketing: Using blatant T&A to sell a game.

Since I've learned not to judge a game by its trailer (which should be the new expression), I gave the busty witch a chance. The result both pleasantly surprised me and triggered more migraines.

Bayonetta, a character I initially despised for being such an in-your-face depiction of hypersexualization, proved to me that her sexuality works in context. A ridiculous action game deserves a ridiculous hero, and the long-legged, sass-talking Bayonetta certainly delivers. When surrounded by magical guillotines, ten-foot-long chainsaws, and weapons that double as stripper poles, the caricature that is Bayonetta fits in perfectly.

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From the first released trailer to the ending credits, my Bayonetta experience was a roller coaster of emotions. I laughed, I scratched my head, and I threw up in my mouth a little bit.

The first glimpses of Bayonetta gave the impression that the game would be an immature sex-fest for the average young male gamer to play while locked in his room. For a while, I couldn't visit a gaming website without seeing Bayonetta's face, butt, or both, and practically developed migraines from my constant eye-rolling at every mention of the one-handed "Very Easy" mode. It was the epitome of lazy marketing: Using blatant T&A to sell a game.

Since I've learned not to judge a game by its trailer (which should be the new expression), I gave the busty witch a chance. The result both pleasantly surprised me and triggered more migraines.

Bayonetta, a character I initially despised for being such an in-your-face depiction of hypersexualization, proved to me that her sexuality works in context. A ridiculous action game deserves a ridiculous hero, and the long-legged, sass-talking Bayonetta certainly delivers. When surrounded by magical guillotines, ten-foot-long chainsaws, and weapons that double as stripper poles, the caricature that is Bayonetta fits in perfectly.

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